Wargaming |
Crossfire | Scenarios
2 Foot City
John Mclennan and I often play DBA on a 2' by 2' cloth. One evening we were discussing how many Crossfire building sectors would fit on such a table, so we tried it. As it happens the particular layout we used had 35 building sectors (of various heights). That seems enough for a company a side, hence after a brief discussion about a scenario, we set to. As usual I was the Russians and John the Germans.
You'll have to forgive us for the green streets - we didn't have a suitable city style base cloth.
Set Up & Plans
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As per the scenario, we rolled randomly for set up. By chance
my Russians were clustered in the lower left hand corner, with John's German up in the top
right. I, however, had an outpost near John's troops occupying two building sectors. My plan was to rush forward to trap John in his deployment zone. My outpost would facilitate this. John's plan was to consolidate his position by wiping out my outpost, then push on from there. |
The Game
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Massing a full platoon against my two weakened stands, John made short work of them. Things were starting to look a bit dodgy on the Russian side. |
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John then swung around behind the survivors of my platoon. He smoked off the nearby Russian stronghold and close assaulted my isolated stands. |
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| Posing no contest I conceded the building, the city block and, having only one platoon left, the game. |
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Conclusions
We were quite pleased. The game was visually appealing with 35 terrain pieces crammed into a 2' x 2' square. This provided more than enough terrain for two companies to get lost in, and considerable room for manoeuvre. The urban nature of the terrain, and the building complex rules, did impose constraints - the streets became dangerous - and were avoided except for the occasional quick dash across. The conditions also encouraged close assaults, as was typical historically. All, in all, it seemed a successful experiment, and got us thinking about more scenarios for a 2' x 2' table.We did think of a couple of tweaks to the scenario as devised.
- Snipers would have been good.
- There should have been a chance to deploy troops in the home bases.
- There should have been a chance that the random artillery would fall on the home bases.
- Support multiple levels for buildings.
