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Kodorov
| Kodorov, River Dnieper, Ukraine, USSR |
29 August 1941 |
Historical Situation
Source: Bidermann (2000), p. 37 -44 .
In late August 1941 the Germans were thinly stretched along the western bank
of the River Dnieper, leaving many opportunities for the Russians to cross the
river and counter-attack. On the night of 28 Aug elements of the
German 437th Infantry Regiment (132nd Infantry Division) were
redeployed to the village of Kodorov overlooking the river. In the village
were elements of the PAK company, a company of artillery, and some infantry (at least a
company plus one platoon, but there is a suggestion of more). The gun
company was located on a height near the tomato farm and had a clear view over
the river. About 30 men including a rifle platoon and an anti-tank gun crew
were billeted in the store house in the centre of the village, with the still
limbered PAK 35/36 about 20-30 m away under the trees. Another unit
was billeted in the eastern part of the village. A company headquarters was
located in a farm house across the bridge from the store house, perhaps at the
tomato farm in the east.
That night a Russian battalion crossed the river and infiltrated the
ravine. Just before dawn on 29 Aug they assaulted the village.
A Russian force armed with sub-machine guns attacked the store house from
the stream bed. The anti-tank gun crew and some riflemen ran for the PAK
and managed to drive off the attackers with small arms fire and
grenades. The anti-tank men then unlimbered their gun and
begun firing anti-personnel rounds into the undergrowth along the stream, thus
suppressing the opposing Russians, forcing them to retreat. The
attack lasted no more than 10 minutes. The Lieutenant from the rifle
platoon was wounded and withdrew to the store house, and the Lieutenant of the
anti-tank guns took command. The PAK was repositioned to the rise near the
store house - offering better views up the ravine. The Russians also
attacked the positions in the eastern part of the village, but were similarly
driven off.
In the growing light of dawn the PAK crew spotted a Russian HMG team moving
on the rise behind the school house. Armour piercing and HE rounds (they'd
run out of anti-personnel rounds) killed and wounded some, and drove the rest of
the Russians into cover. Further fire from the PAK forced them to
retreat. Meanwhile another Russian party had infiltrated the ravine
and attacked the PAK position through the heavy undergrowth. The PAK men
held them off but at 1000 hours they fired their last anti-tank round.
Subsequently the Russians stormed across the road and set the store house
alight. The PAK crew were forced to disable their gun and make their escape up
the ravine.
As the Russians swarmed through the village near the store house, the
German heavy weapons began to bombard the river bank to prevent a Russian
retreat. Russian guns were also active but apparently not too effectively. A German infantry company and the survivors of the platoon
accompanying the PAK assembled on the western bank of the stream, then counter
attacked back through the village. By 1030 hours the PAK crew had
recovered their weapon near the store house, and the Russian survivors were
trying to flee across the river.
Subsequently the Germans discovered the Lieutenant from the rifle platoon -
last seen wounded in the store house - had been captured and
shot.
Map/Terrain
Key features of the historical village were:
- Kodorov village was in a Y shaped ravine leading to the river.
- A stream ran down the ravine surrounded by heavy undergrowth - thick
bushes, trees, and small gardens of sunflowers, tomatoes, and bean plants
are mentioned.
- The village houses started at the intersection of the two arms and ran
down the ravine to the river.
- The houses were "rustic clay cottages with thatched roofs and
whitewashed walls".
- The school - a large stone building - stood out as a reference
point.
- There was a small rise behind the school house.
- A tomato farm was on the eastern edge of the village.
- A hill was near the tomato farm with clear views over the
river.
- An unpaved road ran through the village and presumably crossed the stream
as ...
- A wooden bridge crossed the stream.
- A wooden store house was in the centre of the village, on the western bank
of the stream. The store house was about 100 m from the bridge and
about 300 m from the crest of the ravine. Its proximity to the bridge
made the store house a key feature of the fight. The view from here
was blocked by houses, hedges and trees.
- Some trees were about 20-30 m from the store house.
- A small rise was about 50 m from the store house. This allowed a
view from the top of the ravine to the bridge and the slopes on either side,
and allowed a clear view of the school house and the rise
behind.

(Click map to get full size version)
Key features of the map:
-
The River Dnieper is to the north.
-
The line A-A is the eastern edge of the ravine, with the
ravine itself is to the west of this line.
-
The Tomato Farm is to the east of the ravine.
-
A stream runs through the ravine to to the river, and is
surrounded by rough ground.
-
Fields are in season.
-
Stands on hills can see over fields and hedges, but not
houses or woods. Similarly stands on the edge of the ravine
can see over fields and hedges within the ravine.
-
There are three terrain objectives: the Store House, the
School, and the Farm House.
-
Battery Hill is not a terrain objective, but is used for
deployment.
-
Essentially the Germans can deploy on Battery hill and in any
structure.
-
The Russians enter via the stream bed.
Pre-game preparation
The German player must plot their hidden deployment.
German
Player (Defending)
Objective
Hold the village and nearby Tomato Farm, and protect the Infantry Gun
Company.
Forces Available
Elements of 437th Infantry Regiment, 132nd Infantry Division:
1 x Reinforced Rifle Company (Regular)
1 x CC (+2)
2 x HMG
1 x FO for off table 81 mm Mortar (12 FM)
4 x Rifle Platoons: PC (+1), 3 x Rifle
1 x 13th Infantry Gun Company (Regular)
1 x PC (+1)
3 x on-table 7.5 cm Infantry Guns, with optional tow (horse limber)
1 x on-table 15.0 cm Infantry Gun, with optional tow (horse limber)
1 x FO for on-table Infantry Guns
1 x 14th Anti-tank Company (Regular)
1 x PC (+1)
3 x 3.7 cm PAK 35/36, with optional tow (motorised)
Deployment
Deploys first.
The Infantry Gun Company must deploy visible upon Battery Hill, with all
stands facing directly toward the Dnieper River (northern table
edge).
The Anti-tank Gun Company deploys hidden. They can deploy on Battery Hill, or in any field
or woods feature. They do not have to deploy together.
All infantry stands can deploy hidden, but they must deploy within a building
or upon Battery Hill Only two of the three terrain objectives (Store
House, School, Farm House) can have stands deployed within them.
Reinforcements
None
Russian
Player (Attacking)
Begins scenario with initiative.
Objective
Form a bridgehead on the western bank of the Dnieper River by taking Kodorov
Village and the nearby Tomato Farm, whilst eliminating the German Infantry Gun
Company.
Forces Available
Most of a Russian Rifle Battalion:
1 x BC (+1)
3 x HMG
3 x FO for off-table 82 mm Mortar (12 FM)
3 x Infantry Companies
1 x CC (+1)
1 x HMG
1 x on-table 50
mm Mortar (12 FM)
3 x Rifle
Platoons: PC (+1/0),
4 x Rifle
Squads
Russian PCs get +1
for close combat but not for rallying.
Morale: Green
Deployment
Deploys second. All stands
must deploy in a terrain feature that touches the stream.
Reinforcements
None
Victory Conditions
Terrain
and Casualty
(AD) objectives
The game ends at dawn. Calculate the victory points (VP) for each side.
The German player gets:
- 4 VP for each terrain objective
(Store House, School, Farm House) they control.
- 1 VP for each German Infantry Gun stand that survives the
battle.
Similarly the Soviet player gets:
- 4 VP for each terrain objective
they control
- 1 VP for each German Infantry Gun stand they destroy.
Control means the feature is uncontested, and one side either occupies the
feature or was the last to occupy the feature. Contested terrain objectives earn no VP for either
side, the single sector building objectives can not be contested, but the two
sector school can.
There are 16 VP to be shared between the two sides, so the VP of the higher
scorer determines the result:
| VP of high scorer |
Result |
| 13 to 16 |
Major Victory |
| 10 to 12 |
Minor Victory |
| 8 to 9 |
Draw |
Scenario Special Rules
- HTB Special Rule 1. Night Fighting is in use. During night time:
- Each stand can make at most one move action per initiative. That,
for example, means it take three initiatives to cross the stream or a
hedge (one to move up to it, one to cross, one to move
away).
- All stands get the -1d6 modifier for protective cover from direct
fire, even if in the open.
- Otherwise a stand in the open is fired at normally.
- A stand in cover, that has not yet fired during the game, can only be
fired at by enemy within the same terrain feature or from within 1 stand
width (applies to both
phased and reactive fire).
- HTD Special Rule 4. The Moving Clock
is in use. The scenario starts
at 0400 and ends at 0600. The clock advances 10 min hour a 5+ on
one die rolled at the end of each German initiative.
- German anti-tank guns can be kept under control of their PC or attached to
a specific infantry platoon (like a HMG). Any anti-tank guns retained
by the PC can can group fire (Fire Group or Crossfire).
- Similarly for the German infantry guns.
- Any anti-tank and infantry guns attached
to an infantry platoon can group fire with that platoon, like a HMG.
At most two heavy weapons, of any kind (HMG, anti-tank gun, infantry gun),
can be attached to a particular infantry platoon.
- German anti-tank guns are given a higher HE value than normal to reflect
their role in the battle.
- German guns - both ATG and infantry guns - have limited ammunition.
All have 12 FM. One attempt at indirect fire costs 1 FM. Using
direct fire in an initiative, regardless of the success/failure, and
regardless on the number of shots attempted, also costs 1
FM.
- German infantry guns can conduct direct fire and indirect fire (ATG only
direct fire):
- Each infantry gun can conduct direct fire or indirect fire, but not
both in the same initiative.
- Each Infantry gun can conduct direct fire multiple times in an
initiative, but indirect fire only once per initiative.
- All of the infantry guns share a single FO. This FO controls the
indirect fire of any weapons using indirect fire in a particular
initiative. All indirect fire from the infantry guns must be aimed
at at the same target.
- An infantry gun must have arc of fire to shoot at a particular target,
regardless of using direct or indirect fire.
- Russian retreat moves must be toward the stream or toward the Dnieper
River (northern table edge). German retreat moves must be away from
the stream or away from the Dnieper River.
- The line A-A is the eastern edge of the ravine, with the
ravine itself is to the west of this line. The
ravine counts as a depression in Crossfire terms, so only stands on
the edge can see inside the ravine. Not even stands on Battery hill
can see into the Ravine. Similarly stands on the hills inside the Ravine
cannot see out.
Weapon stats
| Type |
When |
ARM |
ACC |
PEN |
MG |
HE/EFF |
Smoke |
HD |
Spd |
CC |
Comment |
| 3.7cm
PaK 35/36 ATG |
37-43 |
- |
+1 |
-3 |
- |
3/1 |
- |
- |
1 |
-2 |
HE
increased to reflect the role of the guns during this battle. |
| 7.5cm
le IG |
Any |
- |
+1 |
-2 |
- |
4/2 |
3 |
- |
1 |
-2 |
|
| 15.0
cm IG |
Any |
- |
+1 |
-2 |
- |
5/3 |
6 |
- |
1 |
-2 |
|
Notes
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Interesting to see how a night time battle pans out.
-
Bidermann mentions sub-machine gunners but I assume, given the 1941 date,
that these were just men mixed into rifle units. That or he mistook fire
put out by rifle and light machine guns squads as sub-machine gun
fire.
-
This scenario won't work if you don't play the Night Fighting rules. The
Germans don't have enough forces to fight all the Russians, and if the Russians
have unlimited movement they'll be able to bring overwhelming odds against each
German position.
Sources
Bidermann, G. H. (2000). In Deadly Combat: A German soldier's
memoir of the Eastern Front (D. S. Zumbro, Trans.). University Press
of Kansas.
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