Wargaming | Crossfire | Scenarios
Race Through Normandy - Crossfire Order of Battle

Posted 17 Nov 2003

The forces in each session of the Race Through Normandy Campaign have to be arranged so the Allies have about 2 to 1 odds in terms of points - the Allies are expected to win, although it might be tough. The German defenders in a particular session are determined randomly or by the referee. Each Allied team gets a fixed main force and in each session they also get two support units from a predetermined list of options. All forces are at full strength at the start of each new attack; casualties are not carried over between battles as it is assumed that the Allies have sufficient reserves to fill any gaps and that the predetermined German Orbats factor in battle attrition.

The troops could be from these historical units:

Static Defense Troops: 736 Regiment, 716 Division
Regular Infantry: 346th, or 711th Divisions.
Panzer Grenadiers and armour assigned to the above: 21st Panzer Division
SS Panzer Grenadiers: 12th SS Panzer Division (Hitler Jugend)

What follows is the Orbat for a Huge campaign.

US force composition

US main force

The US main force is a Leg Infantry Battalion plus one Support Unit chosen from the list below. The Support unit is assigned for the duration of the campaign, i.e. it always appears. This particular Support Unit can not be chosen again when selecting the additional two Support Units for a particular session.

Leg Infantry Battalion (1944)

1 x BC (+0 for both rallying and close combat)
1 x SMG Squad
1 x 57mm ATG and optional Truck
3 x Infantry Companies

1 x CC (+0 for both rallying and close combat)
1 x On-table 60mm Mortar or FO for off-table 60mm Mortar (12 FM)
1 x HMG
3 x Rifle Platoons

1 x PC (+1 for rallying, but not close combat)
3 x Rifle Squads

Morale: Green

One squad per platoon has a bazooka.

US support units

The US support units are selected from the following list. The US team gets one support unit assigned for the entire campaign as part of its main force (not rolled for); they also get two additional support units in each session (rolled for).

Option Support Unit Composition
1 Ranger Company

1 x Ranger Company

1 x CC (+2)
1 x On-table 60mm Mortar or FO for off-table 60mm Mortar
2 x Rifle Platoons

1 x PC (+2)
2 x Rifle Squads

Morale: Veteran
Command Control as per Germans
Recon troops

One squad per platoon has a bazooka.

2 Shermans and Artillery

3 x 75mm Shermans (one is dozer)
1 x FO for off-table Heavy Artillery (5 FM)

3 Shermans and Stuarts 3 x 75mm Shermans
3 x M3 Stuarts
4 Shermans and 105

3 x 76mm Shermans (one is dozer)
1 x 105mm Sherman

5 Tank Destroyer Platoon

3 x M10 Tank Destroyers
2 x FO for off-table 75mm Howitzer (12 FM)

6 Anti-tank guns

3 x 57mm ATG and optional Truck (and optional PC)
3 x FO for off-table 81mm Mortars (12 FM)
1 x FO for off-table Heavy Artillery (5 FM)

7 Artillery

3 x FO for off-table 75mm Howitzer (12 FM)
2 x FO for off-table Heavy Artillery (5 FM)

8 Artillery and Mortars

3 x FO for off-table 81mm Mortars (12 FM)
3 x FO for off-table 75mm Howitzer (12 FM)

9 Air Support

1d6 initiatives with Air support (Typhoons specifically)
3 x FO for off-table 81mm Mortars (12 FM)

Canadian Force

Canadian Main Force

The Canadian main force is a reduced strength Leg Infantry Battalion; it contains only three of the four rifle companies it would normally have. This is for a couple of reasons: it make the Canadians comparable in points to the US main force; it also gives both teams 3 companies, i.e. one per player.

Under strength Leg Infantry Battalion (1944)

1 x BC (+1)
1 x SMG Squad
1 x FO for off-table 3" Mortar (12 FM)
1 x 6-Pounder ATG and optional Truck
1 x Engineer Platoon (note: engineers not assault engineers)

1 x PC (+1)
3 x Rifle Squads

1 x Carrier Platoon

1 x PC (+1)
3 x Rifle Squads
1 x Bren Carrier

3 x Infantry Companies

1 x CC (+1)
1 x On-table 2" Mortar or FO for off-table 2" Mortar (12 FM)
1 x HMG (drawn from MG battalion)
3 x Rifle Platoons

1 x PC (+1)
3 x Rifle Squads

Morale: Regular

One squad per platoon has a piat.

Canadian support units

The Canadian support units are selected from the following list. The Canadian team gets two support units in each session (rolled for).

Option Support Unit Composition
1 Shermans and Artillery

3 x 75mm Shermans (one is dozer)
1 x FO for off-table Heavy Artillery (5 FM)

2 Shermans and Stuarts 3 x 75mm Shermans
3 x M3 Stuarts
3 Shermans and Firefly

3 x 75mm Shermans (one is dozer)
1 x Sherman Firefly

4 Tank Destroyer Platoon

3 x M10 Tank Destroyers
2 x FO for off-table 4" Mortars (12 FM)

5 Anti-tank guns

3 x 6-pounder ATG and optional Truck (and optional PC)
3 x FO for off-table 3" Mortars (12 FM)
1 x FO for off-table Heavy Artillery (5 FM)

6 Artillery

3 x FO for off-table 4" Mortars (10 FM)
2 x FO for off-table Heavy Artillery (5 FM)

7 Artillery and Mortars

3 x FO for off-table 3" Mortars (12 FM)
3 x FO for off-table 4" Mortars (12 FM)

8 Air Support

1d6 initiatives with Air support (Typhoons specifically)
3 x FO for off-table 3" Mortars (12 FM)

German Force Composition

The German forces are determined randomly at the start of each session. Each option includes three infantry companies, albeit in a weakened state, thus giving each German player at least one company. Additional troops from a particular option can be allocated to players as the team sees fit.

In all cases 1 squad per platoon has an early panzerfaust.

Throw 1d6 and add the number of rounds already played (0, 1, 2 or 3) to determine the option used.

Option Name Composition
1 Dug in Static Defence troops Weak Leg Infantry Battalion (1944)

1 x BC (+2)
3 x Weak Infantry Companies

1 x CC (+2)
1 x HMG
1 x FO for off-table 120mm Mortar (10 FM)
1 x FO for off-table 81mm Mortar (12 FM)
3 x Weak Rifle Platoon

1 x PC (+2 for 1st platoon; others +1)
2 x Rifle Squads

3 x Snipers
1 x 7.5 cm Pak40 ATG with optional truck
Fortifications: 1 bunker (2 SQ), 2 minefields, 5 wire sections.

Morale: Green

2 Static Defence troops with French armour Weak Leg Infantry Battalion (1944)

1 x BC (+2)
3 x Weak Infantry Companies

1 x CC (+2)
1 x HMG
1 x FO for off-table 120mm Mortar (10 FM)
1 x FO for off-table 81mm Mortar (12 FM)
3 x Weak Rifle Platoon

1 x PC (+2 for 1st platoon; others +1)
2 x Rifle Squads

1 x French Light tank (Renault R35 or Hotchkiss)
1 x French Somua tank (47mm)
Fortifications: 2 minefields, 3 wire sections.

Morale: Green

3 Regular Infantry with ATG Weak Leg Infantry Battalion (1944)

1 x BC (+2)
2 x FO for off-table 120mm Mortar (10 FM)
1 x FO for off-table 81mm Mortar (12 FM)
3 x Weak Infantry Companies

1 x CC (+2)
1 x HMG
3 x Weak Rifle Platoons

1 x PC (+2 for 1st platoon; others +1)
2 x Rifle Squads

2 x 75mm Pak40 ATG and optional truck
3 x Snipers

Morale: Regular

4 Regular Infantry with StuG Weak Leg Infantry Battalion (1944)

1 x BC (+2)
2 x FO for off-table 120mm Mortar (10 FM)
1 x FO for off-table 81mm Mortar (12 FM)
3 x Weak Infantry Companies

1 x CC (+2)
1 x HMG
3 x Weak Rifle Platoons

1 x PC (+2 for 1st platoon; others +1)
2 x Rifle Squads

1 x StuG III G
3 x Snipers

Morale: Regular

5 Regular Infantry with Panzer IVs Weak Leg Infantry Battalion (1944)

1 x BC (+2)
2 x FO for off-table 120mm Mortar (10 FM)
1 x FO for off-table 81mm Mortar (12 FM)
3 x Weak Infantry Companies

1 x CC (+2)
1 x HMG
2 x Rifle Platoon

1 x PC (+2 for 1st platoon; others +1)
3 x Rifle Squads

3 x Panzer IV G

Morale: Regular

6 Panzer grenadiers with French Armour Weak Panzergrenadier Battalion (1944)

1 x BC (+2)
1 x FO for off-table 120mm Mortar (10 FM)
2 x FO for off-table 81mm Mortar (12 FM)
1 x FO for off-table 75mm IG (12 FM)
3 x Weak Panzergrenadier Companies

1 x CC (+2)
1 x HMG

3 x Weak Rifle Platoon

1 x PC (+2 for 1st platoon; others +1)
2 x Rifle Squads

2 x 7.5 cm PaK L/46 m SPW S307(f) -- i.e. a Somua half-track with a Pak40 on it.
3 x Snipers

Morale: Regular

7 Panzer grenadiers with StuG Weak Panzergrenadier Battalion (1944)

1 x BC (+2)
1 x FO for off-table 120mm Mortar (10 FM)
2 x FO for off-table 81mm Mortar (12 FM)
1 x FO for off-table 75mm IG (12 FM)
3 x Weak Panzergrenadier Companies

1 x CC (+2)
1 x HMG

3 x Weak Rifle Platoon

1 x PC (+2 for 1st platoon; others +1)
2 x Rifle Squads

1 x StuG III G
3 x Snipers

Morale: Regular

8 Panzer grenadiers with big cats Weak Panzergrenadier Battalion (1944)

1 x BC (+2)
1 x FO for off-table 120mm Mortar (10 FM)
2 x FO for off-table 81mm Mortar (12 FM)
1 x FO for off-table 75mm IG (12 FM)
3 x Weak Panzergrenadier Companies

1 x CC (+2)
1 x HMG
1 x Rifle Platoon

1 x PC (+2)
3 x Rifle Squads

1 x Rifle Platoon

1 x PC (+1)
2 x Rifle Squads

3 x Panthers or 3 x Tiger I

Morale: Regular

9 SS Panzer grenadiers with big cat Weak Panzergrenadier Battalion (1944)

1 x BC (+2)
2 x FO for off-table 81mm Mortar (12 FM)
1 x FO for off-table 75mm IG (12 FM)
3 x Weak Panzergrenadier Companies

1 x CC (+2)
1 x HMG
1 x Rifle Platoon

1 x PC (+2)
3 x Rifle Squads

1 x Rifle Platoon

1 x PC (+1)
2 x Rifle Squads

1 x Panther or 1 x Tiger I

Morale: Veteran