Wargaming |
Crossfire
Unit Identification
Standard Crossfire uses large bold Platoon and Company ID numbers on the top the stand. After trying quite a few alternative systems - see my musings on Unit identification - I've ended up back with a system quite like the official method - big bold numbers on top of the stand - but with the addition of the battalion Code.
Examples
Note: SCW = Spanish Civil War
| Photo | Label | Period | Interpretation of the Label |
|---|---|---|---|
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P-1-CC | SCW | Popular Army Battalion, 1st Company, Company Commander |
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P-1-3 | SCW |
Popular Army Battalion, 1st Company, 3rd Platoon. Both the PC (left) and Squad (right) have the same label. |
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P-1- | SCW |
Popular Army Battalion, 1st Company, No Platoon. This is the company level HMG stand in the 1st Company. The dot in the platoon position indicates this stand can be attached to any platoon in the 1st Company, or left unattached. |
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T-- | SCW |
2nd Tabor of Regulares of Tetuán, No Company, No Platoon This is a battalion level HMG stand. The dot in both the company and platoon position indicates this stand can be attached to any platoon in the battalion. You would use the same label for a battalion level SMG stand. |
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N--BC | WW2 | Russian Naval Infantry Battalion, Battalion Commander |
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N-1-3 | WW2 | Russian Naval Infantry Battalion, 1st Company, 3rd Platoon, Squad with IAT weapon because has a red dot. |
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P-2-3 | SCW | Popular Army Battalion, 2nd Company, 3rd Platoon, Squad without IAT weapon because no red dot. |
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N-82-2 | WW2 | FO in the Russian Naval Infantry Battalion, for 82mm mortar battery, number 2. |
| N-45-1 | WW2 | Russian Naval Infantry Battalion, 45mm ATG, gun number 1. | |
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A-Hvy-3 | SCW | FO for an army level artillery FO, for heavy artillery battery, number 3. |
The Labelling System
There are three labelling systems.
B-C-P = Battalion, Company, Platoon
Most stands have a three part label of this format B-C-P. Where B is the Battalion, C the company and P the platoon. For example G-2-1 is a stand in the German Grenadier battalion, 2nd Company, 1st Platoon.
The Battalion Code is a letter A-Z.
The Company Code is the rifle/SMG company within the battalion, so is 1, 2, 3, etc. If a stand can be allocated to any company in the battalion then the company code is a dot .The Platoon code is the rifle/SMG platoon within the company, so is also numbered 1, 2, 3 etc. If a stand can be allocated to any platoon in the company then the platoon code is a dot .
Commanders (BC, CC, PC)
PCs are labelled in the same way as the squads in their Platoon. The base size indicates they are a PC.
BC and CC both have the Battalion Code and the type of commander in the position of the Platoon code. For the Company Code the BC has a dot and the CC has the company number.
The examples are from the 2nd Tabor of Regulares of Tetuán (Battalion Code = T):
Company Level Assets
If a stand can be allocated to any platoon in the company then the platoon code is a dot .
The example is from the The dot in the platoon position indicates this stand can be attached to any platoon in the 1st Company, or left unattached.
Battalion Level Assets
Battalion level assets such as HMG in the Heavy Weapons Company have a can be allocated to any platoon and company in the battalion so both the company code and platoon code are a dot .
(You'll notice in the photo I have a PC for my HMG unit. This is because in the Spanish Civil War HMG companies often operated independently.)
Infantry Anti-tank (IAT) weapons
Squads with Infantry Anti-tank (IAT) weapons are marked with a red dot · after the Platoon Code. For my WW2 units I mark one stand / platoon as having IAT in addition to their normal weapons. This scheme has the advantage that for particular games I can specify any of these possibilities:
- Marked squad has a Anti-tank rifle
- Marked squad has a panzerfaust/bazooka/piat
- Marked squad has a panzershreck and others have panzerfaust.
The example is a squad from my Russian Naval Infantry Battalion which is equipped with an anti-tank rifle.
Forward Observer (FO)
FOs are a bit different as you have to track the Fire Missions (FM) of each FO. For an FO and on-table gun use the gun size instead of the company. For example G-81-1 an FO in the German Grenadier Battalion, for 81mm mortar battery, number 1.
These examples are from my Russian Naval Infantry Battalion. The first is the FO for an the off-table 76mm field gun battery, number 1. The second is the FO for the off-table 82mm mortar battery, number 2.
Shape of the base indicates an FO
N = Russian Naval Infantry Battalion
76 = off-table 76mm field gun
1 = battery number 1
Shape of the base indicates an FO
N = Russian Naval Infantry Battalion
82 = off-table 82mm mortar
2 = battery number 2
I gave army level artillery for all nations and period the code A so that the FO stand out and to distinguish them from FO embedded in battalions. These examples are from my Spanish Civil War collection. The first is the FO for the off-table 75mm field gun battery, number 1. The second is the FO for the off-table heavy artillery battery, number 3. Both stands can be used for either Republicans or Nationalists.
On-table guns and mortars are labelled to match their FO.
PCs for on-table guns just have the battalion number and gun size, e.g. A-75 is the PC for an Army level 75mm ATG company.
Commissar
Commissars have Cm followed by the company number for example, Cm-2 is the Commissar for the 2nd Company. Cm-BC is the commissar attached to the Battalion Commander. I don't give Commissars a battalion code so I can use them with any battalion.
Battalion Codes
I've got several battalions spread across several periods, so I needed a system for the Battalion codes.
In general I've given units that I use a lot codes that are unique across nations within a period (e.g. G = WW2 German Grenadier; R = WW2 Russian Rifle).
Specialist troops have a code that is common across nations and/or periods (e.g. A = Army level Artillery; X = Reconnaissance). The reason for this is so that opponents are unlikely to have troops on table with the same battalion code.
I gave army level artillery for all nations and period the code A so that the FO stand out and to distinguish them from FO embedded in battalions.
| Code | WW2 Axis | WW2 Allied | 1936 Spanish Civil War | Rif Wars | 1948 Arab Israeli | 1961 Portuguese Colonial War |
|---|---|---|---|---|---|---|
| A | Artillery | Artillery | Artillery | Artillery | Artillery | Artillery |
| B | Berber Tribes, i.e. Riffi, Djebalan, Gomaran | Bedouin, Arab Irregulars (use Rif Wars) | Commandoes with Brown berets | |||
| C | Carlist Requetes and Navarese Brigades | Cazadores with Camo cap | ||||
| D | ||||||
| E | Engineer | Engineer | Engineer | Engineers, signallers, and supply | Egyptian | Engineer |
| F | Fallschirmjaeger | Falange | French | Marines, i.e. Fuzileiros | ||
| G | German Grenadier | Paramilitary, i.e. Civil Guard and Assault Guards | Paratrooper with Green berets | |||
| H | Horse, Cavalry | Horse, Cavalry | Horse, Cavalry | Horse, Cavalry | ||
| I | Italian | Italian Infantry Battalion or Cohort | Israeli | Insurgents | ||
| J | Gerbirgsjaeger | Jordanian Arab Legion | Insurgents | |||
| K | Kiwi | British (use Kiwi) | Insurgents | |||
| L | Late War German Grenadier | 4th Bandera of the Legion | 4th Bandera of the Legion (use SCW) | Lebanese | ||
| M | German Assault (SMG) Battalion | Russian Motorised Rifle (i.e. SMG) | Militia | Militia | ||
| N | Russian Naval Infantry | |||||
| P | Republican Popular Army; 56th/2nd/42nd (Commune de Paris) | |||||
| O | ||||||
| Q | ||||||
| R | Russian Rifle | Regular Army | Later Conscripts (use SCW) | |||
| S | Waffen SS Panzer Grenadier | Early Conscripts in Solar Helmet | Syrian | |||
| T | 2nd Tabor of Regulares of Tetuán | 2nd Tabor of Regulares of Tetuán (use SCW) | ||||
| U | Abd-el-Krim's Beni Urriaguel Regulars | |||||
| V | ||||||
| W | German Grenadier, winter uniform | Russian Rifle, winter uniform | Regular Army, winter uniform | |||
| X | Recon, Scout | Recon, Scout | ||||
| Y | GE and GEP with yellow berets | |||||
| Z |


















